Searched refs:block_states_ (Results 1 – 3 of 3) sorted by relevance
23 block_states_(graph->blocks()->length(), zone()) { } in HEscapeAnalysisPhase()45 return block_states_.at(block->block_id()); in StateAt()49 block_states_.Set(block->block_id(), state); in SetStateAt()64 ZoneList<HCapturedObject*> block_states_; variable
76 block_states_(graph->blocks()->length(), zone), in HFlowEngine()181 return block_states_.at(block->block_id()); in StateAt()185 block_states_.Set(block->block_id(), state); in SetStateAt()193 block_states_.Rewind(0); in InitializeStates()194 block_states_.AddBlock(NULL, graph_->blocks()->length(), zone_); in InitializeStates()212 ZoneList<State*> block_states_; // Block states (by block id). variable
165 block_states_.AddBlock(NULL, graph()->blocks()->length(), zone()); in AnalyzeDataFlow()303 block_states_.Rewind(0); in PerformScalarReplacement()