Searched refs:bottom_line (Results 1 – 2 of 2) sorted by relevance
73 int& bottom_line) { in AdjustBlue() argument75 bottom_line = _AdjustBlue(bottom, m_BottomBlueCount, m_BottomBlue); in AdjustBlue()139 int top_line, bottom_line; in RenderGlyph() local141 bottom_line = _DetectFirstLastScan(pBitmap, FALSE); in RenderGlyph()142 if (top_line == 0 && bottom_line == pBitmap->GetHeight() - 1) { in RenderGlyph()151 pSize->AdjustBlue(top_y, bottom_y, top_line, bottom_line); in RenderGlyph()154 (int)((bFlipped ? top_line - bottom_line : bottom_line - top_line) * in RenderGlyph()
31 int& bottom_line);