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Searched refs:buffer_variant (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/translate/
Dtranslate_sse.c107 struct translate_buffer_variant buffer_variant[PIPE_MAX_ATTRIBS]; member
1066 struct translate_buffer_variant *variant = &p->buffer_variant[i]; in init_inputs()
1153 else if (!index_size || p->buffer_variant[var_idx].instance_divisor) { in get_buffer_ptr()
1157 get_offset(p, &p->buffer_variant[var_idx].ptr)); in get_buffer_ptr()
1165 const struct translate_buffer_variant *variant = &p->buffer_variant[var_idx]; in get_buffer_ptr()
1217 if (p->buffer_variant[0].instance_divisor == 0) { in incr_inputs()
1229 struct translate_buffer_variant *variant = &p->buffer_variant[i]; in incr_inputs()
1487 if (p->buffer_variant[j].buffer_index == key->element[i].input_buffer && in translate_sse2_create()
1488 p->buffer_variant[j].instance_divisor == key->element[i].instance_divisor) { in translate_sse2_create()
1493 p->buffer_variant[j].buffer_index = key->element[i].input_buffer; in translate_sse2_create()
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