Searched refs:cNear (Results 1 – 1 of 1) sorted by relevance
107 const float cNear = de::clamp(zNear, 0.0f, 1.0f); in depthRangeTransform() local109 return ((cFar - cNear)/2.0f) * zd + (cNear + cFar)/2.0f; in depthRangeTransform()