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/external/mesa3d/src/gallium/state_trackers/vega/
Drenderer.c98 void *cached_vs[NUM_RENDERER_VS]; member
237 if (!r->cached_vs[id]) { in renderer_set_vs()
254 r->cached_vs[id] = create_passthrough_vs(r->pipe, semantic_name); in renderer_set_vs()
257 cso_set_vertex_shader_handle(r->cso, r->cached_vs[id]); in renderer_set_vs()
1198 if (ctx->cached_vs[i]) in renderer_destroy()
1199 cso_delete_vertex_shader(ctx->cso, ctx->cached_vs[i]); in renderer_destroy()