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Searched refs:check_clear_depth_with_quad (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c386 check_clear_depth_with_quad(struct gl_context *ctx, struct gl_renderbuffer *rb, in check_clear_depth_with_quad() function
501 if (check_clear_depth_with_quad(ctx, depthRb, in st_Clear()