Searched refs:clReleaseDevice (Results 1 – 7 of 7) sorted by relevance
291 clReleaseDevice(device); in initializeContextFromD3D11Device()327 clReleaseDevice(device); in initializeContextFromD3D11Device()399 clReleaseDevice(device); in initializeContextFromD3D10Device()435 clReleaseDevice(device); in initializeContextFromD3D10Device()508 clReleaseDevice(device); in initializeContextFromDirect3DDevice9Ex()545 clReleaseDevice(device); in initializeContextFromDirect3DDevice9Ex()618 clReleaseDevice(device); in initializeContextFromDirect3DDevice9()655 clReleaseDevice(device); in initializeContextFromDirect3DDevice9()
68 clReleaseDevice
76 #define clReleaseDevice clReleaseDevice_ macro239 #undef clReleaseDevice240 #define clReleaseDevice clReleaseDevice_pfn macro350 extern CL_RUNTIME_EXPORT cl_int (CL_API_CALL*clReleaseDevice)(cl_device_id);
210 #undef clReleaseDevice211 #define clReleaseDevice clReleaseDevice_fn macro212 inline cl_int clReleaseDevice(cl_device_id p0) { return clReleaseDevice_pfn(p0); } in clReleaseDevice() function
489 cl_int (CL_API_CALL*clReleaseDevice)(cl_device_id) =491 … struct DynamicFnEntry clReleaseDevice_definition = { "clReleaseDevice", (void**)&clReleaseDevice};
608 clReleaseDevice(cl_device_id /* device */) CL_API_SUFFIX__VERSION_1_2;
1572 { return ::clReleaseDevice(device); } in release()