Searched refs:cleanupProgram (Results 1 – 2 of 2) sorted by relevance
140 this->cleanupProgram(programID, shadersToDelete); in finalize()156 this->cleanupProgram(programID, shadersToDelete); in finalize()248 void GrGLProgramBuilder::cleanupProgram(GrGLuint programID, const SkTDArray<GrGLuint>& shaderIDs) { in cleanupProgram() function in GrGLProgramBuilder
53 void cleanupProgram(GrGLuint programID, const SkTDArray<GrGLuint>& shaderIDs);