/external/deqp/modules/glshared/ |
D | glsScissorTests.cpp | 514 gl.clearBufferfv(GL_COLOR, 0, clearColor.getPtr()); in init() 597 case Color::FLOAT: gl.clearBufferfv (GL_COLOR, 0, color.f); break; in clearBuffers() 604 gl.clearBufferfv(GL_DEPTH, 0, &depth); in clearBuffers() 804 case CLEAR_COLOR_FIXED: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break; in render() 805 case CLEAR_COLOR_FLOAT: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break; in render() 808 case CLEAR_DEPTH: gl.clearBufferfv (GL_DEPTH, 0, &clearDepth); break; in render()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderFragDataTests.cpp | 299 gl.clearBufferfv(GL_COLOR, 0, tcu::RGBA::red().toVec().getPtr()); in iterate() 300 gl.clearBufferfv(GL_COLOR, 1, tcu::RGBA::red().toVec().getPtr()); in iterate()
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D | es3fFboTestUtil.cpp | 875 ctx.clearBufferfv(GL_COLOR, 0, value.getPtr()); in clearColorBuffer()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 35 dst->clearBufferfv = src.clearBufferfv;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 31 gl->clearBufferfv = &glClearBufferfv;
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D | glwInitES31Direct.inl | 35 gl->clearBufferfv = &glClearBufferfv;
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D | glwInitES32Direct.inl | 40 gl->clearBufferfv = &glClearBufferfv;
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D | glwFunctions.inl | 57 glClearBufferfvFunc clearBufferfv; variable
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D | glwInitES30.inl | 31 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitGL30.inl | 32 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitGL31.inl | 32 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitGL32.inl | 32 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitES31.inl | 35 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitGL33.inl | 34 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitES32.inl | 40 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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D | glwInitGL40.inl | 40 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 117 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value);
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D | sglrContextWrapper.cpp | 276 m_curCtx->clearBufferfv(buffer, drawbuffer, value); in glClearBufferfv()
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D | sglrContext.hpp | 105 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) = DE_NULL;
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D | sglrReferenceContext.hpp | 668 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value);
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D | sglrGLContext.cpp | 468 void GLContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in clearBufferfv() function in sglr::GLContext
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawBuffersIndexedTests.cpp | 327 gl.clearBufferfv(GL_COLOR, renderbufferNdx, color.getPtr()); in clearRenderbuffer() 366 gl.clearBufferfv(GL_COLOR, renderbufferNdx, color.getPtr()); in clearRenderbuffer() 379 gl.clearBufferfv(GL_COLOR, renderbufferNdx, color.getPtr()); in clearRenderbuffer()
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D | es31fFboTestUtil.cpp | 423 ctx.clearBufferfv(GL_COLOR, 0, value.getPtr()); in clearColorBuffer()
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D | es31fTextureMultisampleTests.cpp | 1388 gl.clearBufferfv(GL_COLOR, 0, clearColor); in renderToTexture() 1403 gl.clearBufferfv(GL_DEPTH, 0, &clearDepth); in renderToTexture()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 57 gl->clearBufferfv = glClearBufferfv;
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