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Searched refs:clearBufferfv (Results 1 – 25 of 34) sorted by relevance

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/external/deqp/modules/glshared/
DglsScissorTests.cpp514 gl.clearBufferfv(GL_COLOR, 0, clearColor.getPtr()); in init()
597 case Color::FLOAT: gl.clearBufferfv (GL_COLOR, 0, color.f); break; in clearBuffers()
604 gl.clearBufferfv(GL_DEPTH, 0, &depth); in clearBuffers()
804 case CLEAR_COLOR_FIXED: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break; in render()
805 case CLEAR_COLOR_FLOAT: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break; in render()
808 case CLEAR_DEPTH: gl.clearBufferfv (GL_DEPTH, 0, &clearDepth); break; in render()
/external/deqp/modules/gles3/functional/
Des3fShaderFragDataTests.cpp299 gl.clearBufferfv(GL_COLOR, 0, tcu::RGBA::red().toVec().getPtr()); in iterate()
300 gl.clearBufferfv(GL_COLOR, 1, tcu::RGBA::red().toVec().getPtr()); in iterate()
Des3fFboTestUtil.cpp875 ctx.clearBufferfv(GL_COLOR, 0, value.getPtr()); in clearColorBuffer()
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl35 dst->clearBufferfv = src.clearBufferfv;
/external/deqp/framework/opengl/wrapper/
DglwInitES30Direct.inl31 gl->clearBufferfv = &glClearBufferfv;
DglwInitES31Direct.inl35 gl->clearBufferfv = &glClearBufferfv;
DglwInitES32Direct.inl40 gl->clearBufferfv = &glClearBufferfv;
DglwFunctions.inl57 glClearBufferfvFunc clearBufferfv; variable
DglwInitES30.inl31 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
DglwInitGL30.inl32 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
DglwInitGL31.inl32 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
DglwInitGL32.inl32 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
DglwInitES31.inl35 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
DglwInitGL33.inl34 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
DglwInitES32.inl40 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
DglwInitGL40.inl40 gl->clearBufferfv = (glClearBufferfvFunc) loader->get("glClearBufferfv");
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.hpp117 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value);
DsglrContextWrapper.cpp276 m_curCtx->clearBufferfv(buffer, drawbuffer, value); in glClearBufferfv()
DsglrContext.hpp105 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) = DE_NULL;
DsglrReferenceContext.hpp668 virtual void clearBufferfv (deUint32 buffer, int drawbuffer, const float* value);
DsglrGLContext.cpp468 void GLContext::clearBufferfv (deUint32 buffer, int drawbuffer, const float* value) in clearBufferfv() function in sglr::GLContext
/external/deqp/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp327 gl.clearBufferfv(GL_COLOR, renderbufferNdx, color.getPtr()); in clearRenderbuffer()
366 gl.clearBufferfv(GL_COLOR, renderbufferNdx, color.getPtr()); in clearRenderbuffer()
379 gl.clearBufferfv(GL_COLOR, renderbufferNdx, color.getPtr()); in clearRenderbuffer()
Des31fFboTestUtil.cpp423 ctx.clearBufferfv(GL_COLOR, 0, value.getPtr()); in clearColorBuffer()
Des31fTextureMultisampleTests.cpp1388 gl.clearBufferfv(GL_COLOR, 0, clearColor); in renderToTexture()
1403 gl.clearBufferfv(GL_DEPTH, 0, &clearDepth); in renderToTexture()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl57 gl->clearBufferfv = glClearBufferfv;

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