Searched refs:colors0 (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample_soa.c | 776 LLVMValueRef colors0[4]; in lp_build_sample_image_linear() local 792 colors0[chan] = lp_build_lerp_2d(&bld->texel_bld, in lp_build_sample_image_linear() 840 colors0[chan], colors1[chan]); in lp_build_sample_image_linear() 846 colors_out[chan] = colors0[chan]; in lp_build_sample_image_linear() 881 LLVMValueRef colors0[4], colors1[4]; in lp_build_sample_mipmap() local 894 colors0); in lp_build_sample_mipmap() 902 colors0); in lp_build_sample_mipmap() 907 LLVMBuildStore(builder, colors0[chan], colors_out[chan]); in lp_build_sample_mipmap() 970 colors0[chan] = lp_build_lerp(&bld->texel_bld, lod_fpart, in lp_build_sample_mipmap() 971 colors0[chan], colors1[chan]); in lp_build_sample_mipmap() [all …]
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/external/skia/gm/ |
D | rectangletexture.cpp | 44 SkColor colors0[] = { 0xFF1060B0 , 0xFF102030 }; in fillPixels() local 45 paint.setShader(SkGradientShader::CreateLinear(pts, colors0, nullptr, 2, in fillPixels()
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