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Searched refs:colors1 (Results 1 – 5 of 5) sorted by relevance

/external/skia/gm/
Dtexturedomaineffect.cpp52 SkColor colors1[] = { SK_ColorCYAN, SK_ColorLTGRAY, SK_ColorGRAY }; in onOnceBeforeDraw() local
53 paint.setShader(SkGradientShader::CreateSweep(65.f, 75.f, colors1, in onOnceBeforeDraw()
54 nullptr, SK_ARRAY_COUNT(colors1)))->unref(); in onOnceBeforeDraw()
Dpictureimagegenerator.cpp69 const SkColor colors1[] = { SK_ColorTRANSPARENT, SK_ColorBLACK }; in draw_vector_logo() local
70 SkASSERT(SK_ARRAY_COUNT(pos1) == SK_ARRAY_COUNT(colors1)); in draw_vector_logo()
71 SkAutoTUnref<SkShader> gradient1(SkGradientShader::CreateLinear(pts1, colors1, pos1, in draw_vector_logo()
Drectangletexture.cpp49 SkColor colors1[] = { 0xFFA07010 , 0xFFA02080 }; in fillPixels() local
51 paint.setShader(SkGradientShader::CreateLinear(pts, colors1, nullptr, 2, in fillPixels()
Dgradients.cpp419 const SkColor colors1[] = { 0xFFFFFFFF, 0x00000000 }; in onDraw() local
436 SkGradientShader::CreateRadial(center, radius, colors1, in onDraw()
437 nullptr, SK_ARRAY_COUNT(colors1), in onDraw()
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_sample_soa.c802 LLVMValueRef colors1[4]; in lp_build_sample_image_linear() local
828 colors1[chan] = lp_build_lerp_2d(&bld->texel_bld, in lp_build_sample_image_linear()
840 colors0[chan], colors1[chan]); in lp_build_sample_image_linear()
881 LLVMValueRef colors0[4], colors1[4]; in lp_build_sample_mipmap() local
952 colors1); in lp_build_sample_mipmap()
959 colors1); in lp_build_sample_mipmap()
971 colors0[chan], colors1[chan]); in lp_build_sample_mipmap()