/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkSpirVAsm.cpp | 55 …const spv_result_t compileOk = spvTextToBinary(context, spvSource.c_str(), spvSource.size(), &bi… in assembleSpirV() local 60 buildInfo->compileOk = (compileOk == SPV_SUCCESS); in assembleSpirV() 69 return compileOk == SPV_SUCCESS; in assembleSpirV()
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D | vkSpirVProgram.hpp | 53 , compileOk (false) in SpirVProgramInfo() 60 bool compileOk; member
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D | vkSpirVProgram.cpp | 33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog) in operator <<()
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D | vkGlslToSpirV.cpp | 245 shaderBuildInfo.compileOk = (compileRes != 0); in compileGlslToSpirV() 251 if (buildInfo->shaders[0].compileOk) in compileGlslToSpirV()
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D | vkPrograms.cpp | 149 buildInfo->compileOk = false; in assembleProgram()
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.hpp | 51 bool compileOk; //!< Did compilation succeed? member 54 ShaderInfo (void) : compileOk(false), compileTimeUs(0) {} in ShaderInfo() 95 bool getCompileStatus (void) const { return getInfo().compileOk; } in getCompileStatus()
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D | gluShaderProgram.cpp | 80 m_info.compileOk = false; in compile() 99 m_info.compileOk = compileStatus != GL_FALSE; in compile() 437 …Shader(getLogShaderType(shaderInfo.type), shaderInfo.source, shaderInfo.compileOk, shaderInfo.info… in operator <<() 487 allShadersOk = allShadersOk && shaderInfo.compileOk; in logShaderProgram()
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/external/deqp/framework/qphelper/ |
D | qpTestLog.h | 217 …Shader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* inf… 221 …nfo (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* inf…
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D | qpTestLog.c | 1026 …teShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* inf… in qpTestLog_writeShader() argument 1029 …const char* sourceStr = ((log->flags & QP_TEST_LOG_EXCLUDE_SHADER_SOURCES) == 0 || !compileOk) … in qpTestLog_writeShader() 1037 shaderAttribs[numShaderAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); in qpTestLog_writeShader() 1261 …Info (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* inf… in qpTestLog_writeCompileInfo() argument 1271 attribs[numAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); in qpTestLog_writeCompileInfo()
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/external/deqp/framework/common/ |
D | tcuTestLog.hpp | 148 …void writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog… 151 …void writeCompileInfo (const char* name, const char* description, bool compileOk, const char* … 307 …LogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLo… in LogShader() argument 310 , m_compileOk (compileOk) in LogShader()
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D | tcuTestLog.cpp | 390 void TestLog::writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoL… in writeShader() argument 392 if (qpTestLog_writeShader(m_log, type, source, compileOk?DE_TRUE:DE_FALSE, infoLog) == DE_FALSE) in writeShader() 408 void TestLog::writeCompileInfo (const char* name, const char* description, bool compileOk, const ch… in writeCompileInfo() argument 410 …if (qpTestLog_writeCompileInfo(m_log, name, description, compileOk ? DE_TRUE : DE_FALSE, infoLog) … in writeCompileInfo()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeAtomicCounterTests.cpp | 165 if (program.getShaderInfo(s_shaders[ndx]).compileOk) in iterateShaders()
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D | es31fUniformLocationTests.cpp | 368 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk; in verifyLocations() 369 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk; in verifyLocations()
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D | es31fNegativeShaderImageLoadStoreTests.cpp | 391 if (program.getShaderInfo(s_shaders[ndx]).compileOk) in testShader()
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D | es31fLayoutBindingTests.cpp | 770 …etShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAG… in iterate()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 135 info.compileOk = false; in queryShaderInfo() 151 info.compileOk = compileStatus != GL_FALSE; in queryShaderInfo() 291 …log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoL… in logShader()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 152 info.compileOk = false; in queryShaderInfo() 168 info.compileOk = compileStatus != GL_FALSE; in queryShaderInfo() 345 …log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoL… in logShader()
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D | es3fTransformFeedbackTests.cpp | 927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && in init() 928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && in init()
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 985 …am->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) in execute() 1010 …am->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) in execute()
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