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Searched refs:compressedTextureList (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp95 vector<deUint32> compressedTextureList; member in tcu::null::Context
238 compressedTextureList.push_back(compressedFormats[ndx]); in Context()
360 *params = (int)ctx->compressedTextureList.size(); in glGetIntegerv()
364 …deMemcpy(params, &ctx->compressedTextureList[0], ctx->compressedTextureList.size()*sizeof(deUint32… in glGetIntegerv()