/external/deqp/modules/gles2/functional/ |
D | es2fTextureWrapTests.cpp | 194 computeQuadTexCoord2D(texCoord, tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f)); in iterate() 207 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); in iterate()
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D | es2fTextureFormatTests.cpp | 158 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate() 456 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
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D | es2fTextureSizeTests.cpp | 131 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
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D | es2fTextureCompletenessTests.cpp | 61 using gls::TextureTestUtil::computeQuadTexCoord2D; 159 computeQuadTexCoord2D (texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
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D | es2fTextureMipmapTests.cpp | 220 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D() 844 computeQuadTexCoord2D(texCoord, Vec2(0.0f, 0.0f), Vec2(1.0f, 1.0f)); in iterate()
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D | es2fTextureFilteringTests.cpp | 285 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); in iterate()
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/external/deqp/modules/gles3/accuracy/ |
D | es3aTextureFilteringTests.cpp | 230 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f)); in iterate() 241 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); in iterate() 270 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); in iterate() 281 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); in iterate()
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D | es3aTextureMipmapTests.cpp | 208 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aTextureFilteringTests.cpp | 239 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f)); in iterate() 250 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); in iterate() 279 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); in iterate() 290 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); in iterate()
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D | es2aTextureMipmapTests.cpp | 216 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSwizzleTests.cpp | 161 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
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D | es3fTextureSizeTests.cpp | 131 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
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D | es3fTextureFormatTests.cpp | 175 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate() 821 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate() 1084 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in iterate()
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D | es3fASTCDecompressionCases.cpp | 336 gls::TextureTestUtil::computeQuadTexCoord2D(texCoord, Vec2(0.0f, 0.0f), Vec2(1.0f, 1.0f)); in render()
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D | es3fTextureWrapTests.cpp | 326 computeQuadTexCoord2D(texCoord, m_cases[m_caseNdx].bottomLeft, m_cases[m_caseNdx].topRight); in iterate()
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D | es3fTextureShadowTests.cpp | 347 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); in iterate()
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D | es3fTextureMipmapTests.cpp | 264 computeQuadTexCoord2D(dst, bottomLeft, topRight); in getBasicTexCoord2D() 883 computeQuadTexCoord2D(texCoord, Vec2(0.0f, 0.0f), Vec2(1.0f, 1.0f)); in iterate()
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D | es3fTextureFilteringTests.cpp | 285 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); in iterate()
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/external/deqp/modules/glshared/ |
D | glsTextureTestUtil.hpp | 364 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Ve…
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D | glsTextureTestUtil.cpp | 1485 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& … in computeQuadTexCoord2D() function
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureBorderClampTests.cpp | 771 gls::TextureTestUtil::computeQuadTexCoord2D(texCoord, config.p0, config.p1); in renderTo() 919 gls::TextureTestUtil::computeQuadTexCoord2D(texCoord, config.p0, config.p1); in verifyImage()
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D | es31fTextureGatherTests.cpp | 1659 gls::TextureTestUtil::computeQuadTexCoord2D(res, Vec2(-0.3f, -0.4f), Vec2(1.5f, 1.6f)); in computeQuadTexCoord()
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D | es31fCopyImageTests.cpp | 940 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); in verifyTexture2DView()
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