Searched refs:computeShader310 (Results 1 – 1 of 1) sorted by relevance
2313 GLuint computeShader310 = ctx.glCreateShader(GL_FRAGMENT_SHADER); in link_compute_shader() local2316 ctx.glShaderSource(computeShader310, 1, &computeShaderSource310, DE_NULL); in link_compute_shader()2319 ctx.glCompileShader(computeShader310); in link_compute_shader()2321 ctx.glAttachShader(program, computeShader310); in link_compute_shader()2324 ctx.glDeleteShader(computeShader310); in link_compute_shader()