Searched refs:connect_spilled (Results 1 – 1 of 1) sorted by relevance
3426 bool connect_spilled = top_range->IsSpilledOnlyInDeferredBlocks(); in ConnectRanges() local3433 if (!connect_spilled && second_range->spilled()) continue; in ConnectRanges()3458 connect_spilled && in ConnectRanges()