Searched refs:constant_buffers (Results 1 – 3 of 3) sorted by relevance
56 …refcnt_ptr<GalliumD3D11Buffer, PtrTraits> constant_buffers[D3D11_STAGES][D3D11_COMMONSHADER_CONSTA… member343 if(constbufs[i] != constant_buffers[s][start + i].p) in xs_set_constant_buffers()345 constant_buffers[s][start + i] = constbufs[i]; in xs_set_constant_buffers()346 if(s < caps.stages && start + i < caps.constant_buffers[s]) in xs_set_constant_buffers()410 ID3D11Buffer *const* constant_buffers) \413 …_constant_buffers<D3D11_STAGE_##XS>(start, count, (GalliumD3D11Buffer *const *)constant_buffers); \422 out_constant_buffers[i] = constant_buffers[D3D11_STAGE_##XS][start + i].ref(); \1716 …unsigned num = std::min(caps.constant_buffers[s], (unsigned)D3D11_COMMONSHADER_CONSTANT_BUFFER_API… in RestoreGalliumState()1718 …pipe_set_constant_buffer(pipe, s, i, constant_buffers[s][i].p ? constant_buffers[s][i].p->resource… in RestoreGalliumState()1959 for(unsigned i = 0; i < sizeof(constant_buffers) / sizeof(constant_buffers[0]); ++i) in UnbindBuffer()[all …]
126 unsigned constant_buffers[D3D11_STAGES]; member
115 …screen_caps.constant_buffers[i] = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONST_BU… in GalliumD3D11ScreenImpl()