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Searched refs:context_create (Results 1 – 25 of 55) sorted by relevance

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/external/mesa3d/src/gallium/drivers/rbug/
Drbug_screen.c129 result = screen->context_create(screen, priv); in rbug_screen_context_create()
274 rb_screen->base.context_create = rbug_screen_context_create; in rbug_screen_create()
286 rb_screen->private_context = screen->context_create(screen, NULL); in rbug_screen_create()
DREADME38 You can create as many contexts you wish from rbug_screen::context_create they
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_ext_gallium.c49 return stw_dev->screen->context_create( stw_dev->screen, NULL ); in wglCreateGalliumContextMESA()
/external/mesa3d/src/gallium/drivers/trace/
Dtr_screen.c197 result = screen->context_create(screen, priv); in trace_screen_context_create()
478 assert(screen->context_create); in trace_screen_create()
479 tr_scr->base.context_create = trace_screen_context_create; in trace_screen_create()
DREADME49 You can create as many contexts you wish from trace_screen::context_create they
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_driver.h50 struct gl_context *(*context_create)(struct nouveau_screen *screen, member
/external/mesa3d/src/gallium/drivers/identity/
Did_screen.c126 result = screen->context_create(screen, priv); in identity_screen_context_create()
271 id_screen->base.context_create = identity_screen_context_create; in identity_screen_create()
/external/mesa3d/src/gallium/state_trackers/clover/core/
Dqueue.cpp35 pipe = dev.pipe->context_create(dev.pipe, NULL); in _cl_command_queue()
/external/mesa3d/src/gallium/include/pipe/
Dp_screen.h118 struct pipe_context * (*context_create)( struct pipe_screen *, member
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_winsys.h156 (*context_create)(struct svga_winsys_screen *sws); member
Dsvga_context.c100 svga->swc = svgascreen->sws->context_create(svgascreen->sws); in svga_context_create()
/external/mesa3d/src/gallium/tests/graw/
Dclear.c64 ctx = screen->context_create(screen, NULL); in init()
Dtri-gs.c199 ctx = screen->context_create(screen, NULL); in init()
Dshader-leak.c192 ctx = screen->context_create(screen, NULL); in init()
Dtri-instanced.c250 ctx = screen->context_create(screen, NULL); in init()
/external/mesa3d/src/gallium/auxiliary/postprocess/
Dpp_program.c55 p->pipe = pscreen->context_create(pscreen, NULL); in pp_init_prog()
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgid3d11/
Ddxgid3d11.cpp73 struct pipe_context* context = screen->context_create(screen, 0); in D3D11CreateDevice()
/external/mesa3d/src/gallium/drivers/galahad/
Dglhd_screen.c134 result = screen->context_create(screen, priv); in galahad_screen_context_create()
363 GLHD_SCREEN_INIT(context_create); in galahad_screen_create()
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgid3d10/
Ddxgid3d10.cpp70 struct pipe_context* context = screen->context_create(screen, 0); in D3D10CreateDevice1()
/external/mesa3d/src/gallium/state_trackers/egl/common/
Dnative.h290 ndpy->pipe = ndpy->screen->context_create(ndpy->screen, NULL); in ndpy_get_copy_context()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_screen.c391 screen->base.context_create = softpipe_create_context; in softpipe_create_screen()
/external/mesa3d/src/gallium/state_trackers/vdpau/
Ddevice.c68 dev->context = pscreen->context_create(pscreen, dev->vscreen); in vdp_imp_device_create_x11()
/external/mesa3d/src/gallium/drivers/i915/
Di915_screen.c474 is->base.context_create = i915_create_context; in i915_screen_create()
/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_screen_svga.c301 vws->base.context_create = vmw_svga_winsys_context_create; in vmw_winsys_screen_init_svga()
/external/mesa3d/src/gallium/winsys/sw/wrapper/
Dwrapper_sw_winsys.c292 wsw->pipe = screen->context_create(screen, NULL); in wrapper_sw_winsys_wrap_pipe_screen()

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