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Searched refs:coordMask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstate.c632 const GLuint coordMask = (1 << MAX_TEXTURE_COORD_UNITS) - 1; in update_texture_state() local
634 = (fprog->InputsRead >> FRAG_ATTRIB_TEX0) & coordMask; in update_texture_state()