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/external/opencv3/modules/core/src/
Dtypes.cpp118 float cosBeta = ( a_2 + c_2 - b_2 ) / ( kp1.size * c ); in overlap() local
120 float beta = acos( cosBeta ); in overlap()
127 float triangleAreaA = a_2 * sinBeta * cosBeta; in overlap()