Searched refs:createT (Results 1 – 12 of 12) sorted by relevance
/external/skia/src/core/ |
D | SkSpriteBlitter_RGB16.cpp | 324 blitter = allocator->createT<Sprite_D16_S32_BlitRowProc>(source); in ChooseD16() 332 blitter = allocator->createT<Sprite_D16_S4444_Opaque>(source); in ChooseD16() 334 blitter = allocator->createT<Sprite_D16_S4444_Blend>(source, alpha >> 4); in ChooseD16() 339 blitter = allocator->createT<Sprite_D16_S16_Opaque>(source); in ChooseD16() 341 blitter = allocator->createT<Sprite_D16_S16_Blend>(source, alpha); in ChooseD16() 354 blitter = allocator->createT<Sprite_D16_SIndex8_Opaque>(source); in ChooseD16() 356 blitter = allocator->createT<Sprite_D16_SIndex8_Blend>(source, alpha); in ChooseD16() 360 blitter = allocator->createT<Sprite_D16_SIndex8A_Opaque>(source); in ChooseD16() 362 blitter = allocator->createT<Sprite_D16_SIndex8A_Blend>(source, alpha); in ChooseD16()
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D | SkSpriteBlitter_ARGB32.cpp | 276 blitter = allocator->createT<Sprite_D32_S4444_XferFilter>(source, paint); in ChooseL32() 278 blitter = allocator->createT<Sprite_D32_S4444_Opaque>(source); in ChooseL32() 280 blitter = allocator->createT<Sprite_D32_S4444>(source); in ChooseL32() 287 blitter = allocator->createT<Sprite_D32_S32A_XferFilter>(source, paint); in ChooseL32() 291 blitter = allocator->createT<Sprite_D32_S32>(source, alpha); in ChooseL32()
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D | SkBlitter.cpp | 813 return allocator->createT<SkNullBlitter>(); in Choose() 839 return allocator->createT<SkNullBlitter>(); in Choose() 897 return allocator->createT<SkNullBlitter>(); in Choose() 902 return allocator->createT<SkNullBlitter>(); in Choose() 912 blitter = allocator->createT<SkA8_Coverage_Blitter>(device, *paint); in Choose() 914 blitter = allocator->createT<SkA8_Shader_Blitter>(device, *paint, shaderContext); in Choose() 916 blitter = allocator->createT<SkA8_Blitter>(device, *paint); in Choose() 934 blitter = allocator->createT<SkARGB32_Shader_Blitter>( in Choose() 937 blitter = allocator->createT<SkARGB32_Black_Blitter>(device, *paint); in Choose() 939 blitter = allocator->createT<SkARGB32_Opaque_Blitter>(device, *paint); in Choose() [all …]
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D | SkSpriteBlitter4f.cpp | 75 return allocator->createT<Sprite_F16>(source, paint); in ChooseF16() 125 return allocator->createT<Sprite_sRGB>(source, paint); in ChooseS32()
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D | SkBitmapProcShader.cpp | 249 shader = allocator->createT<SkEmptyShader>(); in SkCreateBitmapShader() 255 shader = allocator->createT<SkColorShader>(color); in SkCreateBitmapShader() 261 shader = allocator->createT<SkBitmapProcShader>(src, tmx, tmy, localMatrix); in SkCreateBitmapShader()
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D | SkBlitter_RGB16.cpp | 908 blitter = allocator->createT<SkRGB16_Shader_Xfermode_Blitter>(device, paint, in SkBlitter_ChooseD565() 911 blitter = allocator->createT<SkRGB16_Shader_Blitter>(device, paint, shaderContext); in SkBlitter_ChooseD565() 917 blitter = allocator->createT<SkNullBlitter>(); in SkBlitter_ChooseD565() 920 blitter = allocator->createT<SkRGB16_Black_Blitter>(device, paint); in SkBlitter_ChooseD565() 923 blitter = allocator->createT<SkRGB16_Opaque_Blitter>(device, paint); in SkBlitter_ChooseD565() 925 blitter = allocator->createT<SkRGB16_Blitter>(device, paint); in SkBlitter_ChooseD565()
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D | SkSmallAllocator.h | 55 T* createT(const Args&... args) { in createT() function
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D | SkBlitter_PM4f.cpp | 377 return allocator->createT<SkState_Shader_Blitter<State>>(device, paint, shaderContext); in create() 383 return allocator->createT<SkState_Blitter<State>>(device, paint); in create()
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/external/skia/tests/ |
D | SmallAllocatorTest.cpp | 34 CountingClass* c = alloc.template createT<CountingClass>(); in test_allocator() 80 DummyContainer* container = alloc.createT<DummyContainer>(&d); in DEF_TEST()
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/external/skia/src/utils/ |
D | SkTextureCompressor_LATC.cpp | 500 return allocator->createT< in CreateLATCBlitter()
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D | SkTextureCompressor_R11EAC.cpp | 655 return allocator->createT< in CreateR11EACBlitter()
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D | SkTextureCompressor_ASTC.cpp | 2075 return allocator->createT< in CreateASTCBlitter()
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