Searched refs:crosses (Results 1 – 7 of 7) sorted by relevance
78 List<Mat> crosses = new ArrayList<Mat>(3); in testDetectListOfMatListOfListOfKeyPoint() local79 crosses.add(cross); in testDetectListOfMatListOfListOfKeyPoint()80 crosses.add(cross); in testDetectListOfMatListOfListOfKeyPoint()81 crosses.add(cross); in testDetectListOfMatListOfListOfKeyPoint()83 detector.detect(crosses, keypoints); in testDetectListOfMatListOfListOfKeyPoint()
187 float crosses[3]; in allOnOneSide() local195 crosses[index - 1] = AlmostEqualUlps(xy1, xy2) ? 0 : xy1 - xy2; in allOnOneSide()197 if (crosses[0] * crosses[1] < 0) { in allOnOneSide()201 if (crosses[0] * crosses[2] < 0 || crosses[1] * crosses[2] < 0) { in allOnOneSide()205 if (crosses[0]) { in allOnOneSide()206 return crosses[0] < 0; in allOnOneSide()208 if (crosses[1]) { in allOnOneSide()209 return crosses[1] < 0; in allOnOneSide()211 if (SkPath::kCubic_Verb == testVerb && crosses[2]) { in allOnOneSide()212 return crosses[2] < 0; in allOnOneSide()
29 # otherwise the group crosses a boundary.
7 ; the use that crosses loops. With limits we have five.
355 In the new trace, the hot loop has an instruction which crosses a cacheline
3487 N^V "crosses" :G2P
32955 # Greek crosses