Searched refs:ddIt (Results 1 – 1 of 1) sorted by relevance
617 std::map<int, D3D9Channel*>::iterator ddIt; in UpdateRenderSurface() local618 ddIt = _d3dChannels.find(channel); in UpdateRenderSurface()619 if (ddIt != _d3dChannels.end()) in UpdateRenderSurface()622 D3D9Channel* channelObj = ddIt->second; in UpdateRenderSurface()792 std::map<int, D3D9Channel*>::iterator ddIt; in GetD3DChannel() local793 ddIt = _d3dChannels.find(channel & 0x0000ffff); in GetD3DChannel()795 if (ddIt != _d3dChannels.end()) in GetD3DChannel()797 ddobj = ddIt->second; in GetD3DChannel()825 std::map<int, D3D9Channel*>::iterator ddIt; in DeleteChannel() local826 ddIt = _d3dChannels.find(streamId & 0x0000ffff); in DeleteChannel()[all …]