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Searched refs:debug_load_immediate (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_debug.c206 debug_load_immediate(struct debug_stream *stream, const char *name, GLuint len) in debug_load_immediate() function
745 return debug_load_immediate(stream, "3DSTATE_LOAD_STATE_IMMEDIATE", (cmd & 0xf) + 2); in i915_debug_packet()
/external/mesa3d/src/gallium/drivers/i915/
Di915_debug.c280 static boolean debug_load_immediate( struct debug_stream *stream, in debug_load_immediate() function
829 return debug_load_immediate(stream, "3DSTATE_LOAD_STATE_IMMEDIATE", (cmd & 0xf) + 2); in i915_debug_packet()