Searched refs:decoding_state (Results 1 – 4 of 4) sorted by relevance
95 void FrameList::CleanUpOldOrEmptyFrames(VCMDecodingState* decoding_state, in CleanUpOldOrEmptyFrames() argument103 remove_frame = decoding_state->UpdateEmptyFrame(oldest_frame); in CleanUpOldOrEmptyFrames()105 remove_frame = decoding_state->IsOldFrame(oldest_frame); in CleanUpOldOrEmptyFrames()843 const VCMDecodingState& decoding_state) const { in IsContinuousInState()850 decoding_state.ContinuousFrame(&frame); in IsContinuousInState()857 VCMDecodingState decoding_state; in IsContinuous() local858 decoding_state.CopyFrom(last_decoded_state_); in IsContinuous()865 decoding_state.SetState(decodable_frame); in IsContinuous()866 if (IsContinuousInState(frame, decoding_state)) { in IsContinuous()875 VCMDecodingState decoding_state; in FindAndInsertContinuousFrames() local[all …]
32 'decoding_state.h',60 'decoding_state.cc',
68 void CleanUpOldOrEmptyFrames(VCMDecodingState* decoding_state,237 const VCMDecodingState& decoding_state) const
19 "decoding_state.cc",20 "decoding_state.h",