Searched refs:default_blend (Results 1 – 1 of 1) sorted by relevance
82 void* default_blend; member208 default_blend = pipe->create_blend_state(pipe, &blendd); in init_context()276 pipe->delete_blend_state(pipe, default_blend); in destroy_context()1079 …_state(pipe, new_blend_state ? ((GalliumD3D11BlendState*)new_blend_state)->object : default_blend); in OMSetBlendState()1664 pipe->bind_blend_state(pipe, blend_state.p ? blend_state.p->object : default_blend); in restore_gallium_state_blit_only()