Searched refs:default_level_name (Results 1 – 1 of 1) sorted by relevance
142 char default_level_name[64]; in GalliumD3D11ScreenImpl() local143 sprintf(default_level_name, "%.1f", default_level); in GalliumD3D11ScreenImpl()144 float feature_level_number = atof(debug_get_option("D3D11_FEATURE_LEVEL", default_level_name)); in GalliumD3D11ScreenImpl()