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Searched refs:delayed_rendering (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vdpau/
Ddevice.c269 cstate = dev->delayed_rendering.cstate; in vlVdpResolveDelayedRendering()
273 vlsurface = vlGetDataHTAB(dev->delayed_rendering.surface); in vlVdpResolveDelayedRendering()
284 dev->delayed_rendering.surface = VDP_INVALID_HANDLE; in vlVdpResolveDelayedRendering()
285 dev->delayed_rendering.cstate = NULL; in vlVdpResolveDelayedRendering()
307 dev->delayed_rendering.surface = surface; in vlVdpSave4DelayedRendering()
308 dev->delayed_rendering.cstate = cstate; in vlVdpSave4DelayedRendering()
Dpresentation.c249 if (pq->device->delayed_rendering.surface == surface && in vlVdpPresentationQueueDisplay()
253 cstate = pq->device->delayed_rendering.cstate; in vlVdpPresentationQueueDisplay()
Dvdpau_private.h320 } delayed_rendering; member