/external/deqp/framework/opengl/ |
D | gluObjectWrapper.cpp | 78 { "vertex array", &glw::Functions::genVertexArrays, &glw::Functions::deleteVertexArrays },
|
D | gluES3PlusWrapperFuncs.inl | 67 dst->deleteVertexArrays = src.deleteVertexArrays;
|
D | gluES3PlusWrapperContext.cpp | 145 gl.deleteVertexArrays(1, &defaultVAO); in ~Context()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrContextUtil.cpp | 111 ctx.deleteVertexArrays(1, &vaoID); in drawQuadWithVaoBuffers()
|
D | sglrGLContext.hpp | 156 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays);
|
D | sglrContext.hpp | 144 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays) = DE_NULL;
|
D | sglrGLContext.cpp | 102 gl.deleteVertexArrays(1, &vao); in ~GLContext() 649 void GLContext::deleteVertexArrays (int numArrays, const deUint32* vertexArrays) in deleteVertexArrays() function in sglr::GLContext
|
/external/deqp/modules/gles31/functional/ |
D | es31fFboNoAttachmentTests.cpp | 164 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferSize() 244 gl.deleteVertexArrays(1, &vertexArray); in checkFramebufferRenderable()
|
D | es31fMultisampleShaderRenderCase.cpp | 355 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_renderVao); in deinit() 361 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_resolveVao); in deinit()
|
D | es31fDrawTests.cpp | 928 ctx.deleteVertexArrays(1, &vaoID); in renderTo() 1540 gl.deleteVertexArrays(1, &vaoID); in renderTo() 2367 gl.deleteVertexArrays(1, &vaoID); in iterate()
|
D | es31fTextureMultisampleTests.cpp | 293 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vaoID); in deinit() 696 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vaoID); in deinit()
|
/external/deqp/modules/glshared/ |
D | glsShaderPerformanceMeasurer.cpp | 245 gl.deleteVertexArrays(1, &m_vao); in deinit()
|
D | glsBufferTestUtil.cpp | 469 if (m_vao) gl.deleteVertexArrays(1, &m_vao); in ~VertexArrayVerifier() 707 if (m_vao) gl.deleteVertexArrays(1, &m_vao); in ~IndexArrayVerifier()
|
D | glsStateChangePerfTestCases.cpp | 526 gl.deleteVertexArrays((GLsizei)m_vertexArrays.size(), &m_vertexArrays[0]); in deinit()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 61 gl->deleteVertexArrays = &glDeleteVertexArrays;
|
D | glwInitES31Direct.inl | 67 gl->deleteVertexArrays = &glDeleteVertexArrays;
|
D | glwInitES32Direct.inl | 77 gl->deleteVertexArrays = &glDeleteVertexArrays;
|
D | glwFunctions.inl | 124 glDeleteVertexArraysFunc deleteVertexArrays; variable
|
D | glwInitES30.inl | 61 gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays");
|
D | glwInitGL30.inl | 62 gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays");
|
D | glwInitGL31.inl | 63 gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays");
|
D | glwInitGL32.inl | 65 gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays");
|
D | glwInitES31.inl | 67 gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArrays");
|
/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 180 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); in deinit()
|
D | es31sDrawTests.cpp | 169 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_vao); in deinit()
|