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Searched refs:depth_stencil_view (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h53 refcnt_ptr<GalliumD3D11DepthStencilView, PtrTraits> depth_stencil_view; member
1155 if(depth_stencil_view) in set_framebuffer()
1157 struct pipe_surface* surf = ((GalliumD3D11DepthStencilView*)depth_stencil_view.p)->object; in set_framebuffer()
1196 if(depth_stencil_view.p != new_depth_stencil_view) { in OMSetRenderTargets()
1198 depth_stencil_view = new_depth_stencil_view; in OMSetRenderTargets()
1243 *out_depth_stencil_view = depth_stencil_view.ref(); in OMGetRenderTargets()
1631 ID3D11DepthStencilView *depth_stencil_view, in ClearDepthStencilView()
1637 GalliumD3D11DepthStencilView* view = ((GalliumD3D11DepthStencilView*)depth_stencil_view); in ClearDepthStencilView()
1973 if(view == depth_stencil_view) in UnbindDepthStencilView()
1975 depth_stencil_view.p = NULL; in UnbindDepthStencilView()