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Searched refs:devTex (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DSkGpuDevice.cpp1374 GrTexture* devTex; in drawDevice() local
1375 if (nullptr == (devTex = devRT->asTexture())) { in drawDevice()
1396 if (this->filterTexture(fContext, devTex, device->width(), device->height(), in drawDevice()
1398 devTex = filteredBitmap.getTexture(); in drawDevice()
1410 GrSimpleTextureEffect::Create(devTex, SkMatrix::I())); in drawDevice()
1411 if (GrPixelConfigIsAlphaOnly(devTex->config())) { in drawDevice()
1429 SkRect srcRect = SkRect::MakeWH(SK_Scalar1 * w / devTex->width(), in drawDevice()
1430 SK_Scalar1 * h / devTex->height()); in drawDevice()