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Searched refs:diffuseState (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkLightingShader.cpp89 SkBitmapProcState* diffuseState, SkBitmapProcState* normalState);
425 SkBitmapProcState* diffuseState, in LightingShaderContext() argument
428 , fDiffuseState(diffuseState) in LightingShaderContext()
671 SkBitmapProcState* diffuseState = new (diffuseStateStorage) SkBitmapProcState(fDiffuseMap, in onCreateContext() local
673 SkASSERT(diffuseState); in onCreateContext()
674 if (!diffuseState->chooseProcs(diffTotalInv, *rec.fPaint)) { in onCreateContext()
675 diffuseState->~SkBitmapProcState(); in onCreateContext()
684 diffuseState->~SkBitmapProcState(); in onCreateContext()
689 return new (storage) LightingShaderContext(*this, rec, diffuseState, normalState); in onCreateContext()