Searched refs:direct_ratio (Results 1 – 1 of 1) sorted by relevance
2031 FIXP_SGL direct_ratio = /*FL2FXCONST_SGL(1.0f) */ (FIXP_SGL)MAXVAL_SGL - smooth_ratio; in adjustTimeSlotHQ() local2065 fMult(direct_ratio,gain[k]); in adjustTimeSlotHQ()2069 fMult(direct_ratio,noiseLevel[k]); in adjustTimeSlotHQ()2073 fMult(direct_ratio,noiseLevel[k]); in adjustTimeSlotHQ()