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Searched refs:dirty_level_mask (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/r600/
Dr600_blit.c145 if (!staging && !texture->dirty_level_mask) in r600_blit_decompress_depth()
154 texture->dirty_level_mask = 0; in r600_blit_decompress_depth()
173 if (!staging && !(texture->dirty_level_mask & (1 << level))) in r600_blit_decompress_depth()
221 texture->dirty_level_mask &= ~(1 << level); in r600_blit_decompress_depth()
265 if (!rtex->dirty_level_mask) in r600_blit_decompress_color()
269 if (!(rtex->dirty_level_mask & (1 << level))) in r600_blit_decompress_color()
298 rtex->dirty_level_mask &= ~(1 << level); in r600_blit_decompress_color()
Dr600_resource.h55 unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */ member
Dr600_state_common.c1292 rtex->dirty_level_mask |= 1 << surf->u.tex.level; in r600_draw_vbo()
1304 rtex->dirty_level_mask |= 1 << surf->u.tex.level; in r600_draw_vbo()