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Searched refs:doEvent (Results 1 – 18 of 18) sorted by relevance

/external/skia/src/animator/
DSkDisplayMovie.h26 bool doEvent(const SkEvent& evt) { in doEvent() function
27 return fLoaded && fMovie.doEvent(evt); in doEvent()
29 bool doEvent(SkDisplayEvent::Kind , SkEventState* state ) override;
DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkDisplayMovie
71 return fMovie.fMaker->fEvents.doEvent(*fMovie.fMaker, kind, state); in doEvent()
108 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, nullptr); in enable()
DSkDisplayEvents.cpp29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkEvents
48 movie->doEvent(kind, state); in doEvent()
DSkAnimator.cpp100 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyChar, &state); in doCharEvent()
111 bool result = fMaker->fEvents.doEvent(*fMaker, in doClickEvent()
125 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPress, &state); in doKeyEvent()
136 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kKeyPressUp, &state); in doKeyUpEvent()
175 bool result = fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kMouseDown, &state); in findClickEvent()
417 fMaker->fEvents.doEvent(*fMaker, SkDisplayEvent::kOnEnd, &eventState); in onEvent()
433 movie->doEvent(evt); in onEvent()
DSkADrawable.cpp12 bool SkADrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) { in doEvent() function in SkADrawable
DSkADrawable.h21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDisplayEvents.h30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* );
DSkAnimateMaker.cpp175 bool SkAnimateMaker::doEvent(const SkEvent& event) { in doEvent() function in SkAnimateMaker
176 return (!fInMovie || fLoaded) && fAnimator->doEvent(event); in doEvent()
238 movieMaker->fEvents.doEvent(*movieMaker, SkDisplayEvent::kOnload, nullptr);
DSkDrawGroup.h27 bool doEvent(SkDisplayEvent::Kind , SkEventState* state ) override;
DSkDrawGroup.cpp94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent() function in SkGroup
100 handled |= drawable->doEvent(kind, state); in doEvent()
DSkAnimateMaker.h55 bool doEvent(const SkEvent& event);
DSkDisplayPost.cpp224 fTargetMaker->doEvent(fEvent); in enable()
DSkDisplayXMLParser.cpp215 fMaker.fEvents.doEvent(fMaker, SkDisplayEvent::kOnload, nullptr); in onEndElement()
/external/skia/src/views/
DSkWindow.cpp154 return focus->doEvent(evt); in handleChar()
172 if (focus->doEvent(evt)) in handleKey()
200 if (focus->doEvent(evt)) in handleKeyUp()
DSkEventSink.cpp72 bool SkEventSink::doEvent(const SkEvent& evt) { in doEvent() function in SkEventSink
228 return sink->doEvent(evt) ? kHandled_EventResult : kNotHandled_EventResult; in DoEvent()
DSkView.cpp687 if (parent->doEvent(evt)) { in sendEventToParents()
/external/skia/include/views/
DSkEventSink.h39 bool doEvent(const SkEvent&);
/external/skia/samplecode/
DSampleApp.cpp1918 curr_view(this)->doEvent(evt); in onDispatchClick()
2132 return view->doEvent(evt); in SetRepeatDraw()