Searched refs:drawAA (Results 1 – 1 of 1) sorted by relevance
903 bool drawAA = !fRenderTarget->isUnifiedMultisampled() && in drawBitmap() local908 bool skipTileCheck = drawAA || paint.getMaskFilter(); in drawBitmap()1318 bool drawAA = !fRenderTarget->isUnifiedMultisampled() && in drawBitmapRect() local1323 bool skipTileCheck = drawAA || paint.getMaskFilter(); in drawBitmapRect()