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Searched refs:drawAA (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DSkGpuDevice.cpp903 bool drawAA = !fRenderTarget->isUnifiedMultisampled() && in drawBitmap() local
908 bool skipTileCheck = drawAA || paint.getMaskFilter(); in drawBitmap()
1318 bool drawAA = !fRenderTarget->isUnifiedMultisampled() && in drawBitmapRect() local
1323 bool skipTileCheck = drawAA || paint.getMaskFilter(); in drawBitmapRect()