Searched refs:drawArraysIndirect (Results 1 – 23 of 23) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 77 dst->drawArraysIndirect = src.drawArraysIndirect;
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D | gluCallLogWrapper.inl | 960 m_gl.drawArraysIndirect(mode, indirect);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 197 virtual void drawArraysIndirect (deUint32 mode, const void *indirect);
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D | sglrContext.hpp | 185 virtual void drawArraysIndirect (deUint32 mode, const void *indirect) = DE_NULL;
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D | sglrReferenceContext.hpp | 748 virtual void drawArraysIndirect (deUint32 mode, const void *indirect);
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D | sglrGLContext.cpp | 825 void GLContext::drawArraysIndirect (deUint32 mode, const void *indirect) in drawArraysIndirect() function in sglr::GLContext
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D | sglrReferenceContext.cpp | 4067 void ReferenceContext::drawArraysIndirect (deUint32 mode, const void *indirect) in drawArraysIndirect() function in sglr::ReferenceContext
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES31Direct.inl | 77 gl->drawArraysIndirect = &glDrawArraysIndirect;
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D | glwInitES32Direct.inl | 88 gl->drawArraysIndirect = &glDrawArraysIndirect;
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D | glwFunctions.inl | 139 glDrawArraysIndirectFunc drawArraysIndirect; variable
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D | glwInitES31.inl | 77 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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D | glwInitES32.inl | 88 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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D | glwInitGL40.inl | 84 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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D | glwInitGL42.inl | 93 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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D | glwInitGL41.inl | 92 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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D | glwInitGL44.inl | 111 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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D | glwInitGL43.inl | 102 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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D | glwInitGL45.inl | 138 gl->drawArraysIndirect = (glDrawArraysIndirectFunc) loader->get("glDrawArraysIndirect");
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D | glwImpl.inl | 1076 gl->drawArraysIndirect(mode, indirect);
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 917 ctx.drawArraysIndirect(GL_TRIANGLES, DE_NULL); in renderTo() 1532 gl.drawArraysIndirect(GL_TRIANGLES, offset); in renderTo() 2689 gl.drawArraysIndirect(mode, DE_NULL); in iterate()
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D | es31fGeometryShaderTests.cpp | 5662 gl.drawArraysIndirect(outputPrimitive, DE_NULL); in iterate()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 139 gl->drawArraysIndirect = glDrawArraysIndirect;
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/external/deqp/modules/glshared/ |
D | glsDrawTest.cpp | 2027 m_ctx.drawArraysIndirect(primitiveToGL(primitive), (const deInt8*)DE_NULL + indirectOffset); in render()
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