Searched refs:draw_shader (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_shader.c | 79 var->draw_shader = draw_create_fragment_shader(softpipe->draw, in create_fs_variant() 81 if (!var->draw_shader) { in create_fs_variant() 135 state->draw_shader = draw_create_fragment_shader(softpipe->draw, in softpipe_create_fs_state() 137 if (!state->draw_shader) { in softpipe_create_fs_state() 167 state->draw_shader); in softpipe_bind_fs_state() 192 draw_delete_fragment_shader(softpipe->draw, var->draw_shader); in softpipe_delete_fs_state() 198 draw_delete_fragment_shader(softpipe->draw, state->draw_shader); in softpipe_delete_fs_state()
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D | sp_state.h | 79 struct draw_fragment_shader *draw_shader; 102 struct draw_fragment_shader *draw_shader; member
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D | sp_state_derived.c | 267 softpipe->fs_variant->draw_shader); in update_fragment_shader()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_fs.c | 67 fs->draw_shader = draw_create_fragment_shader(svga->swtnl.draw, templ); in svga_create_fs_state() 98 draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader); in svga_delete_fs_state()
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D | svga_pipe_vs.c | 123 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); in svga_create_vs_state() 156 draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader); in svga_delete_vs_state()
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D | svga_context.h | 67 struct draw_fragment_shader *draw_shader; member 79 struct draw_vertex_shader *draw_shader; member
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D | svga_swtnl_state.c | 94 svga->curr.vs->draw_shader); in update_swtnl_draw() 98 svga->curr.fs->draw_shader); in update_swtnl_draw()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_draw_feedback.c | 128 if (!st->vp_variant->draw_shader) { in st_feedback_draw_vbo() 129 st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs); in st_feedback_draw_vbo() 142 draw_bind_vertex_shader(draw, st->vp_variant->draw_shader); in st_feedback_draw_vbo()
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D | st_program.h | 131 struct draw_vertex_shader *draw_shader; member
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D | st_program.c | 70 if (vpv->draw_shader) in delete_vp_variant() 71 draw_delete_vertex_shader( st->draw, vpv->draw_shader ); in delete_vp_variant()
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