Searched refs:dsUniBindings (Results 1 – 1 of 1) sorted by relevance
200 VkDescriptorSetLayoutBinding dsUniBindings[2]; in finalize() local201 memset(&dsUniBindings, 0, 2 * sizeof(VkDescriptorSetLayoutBinding)); in finalize()202 dsUniBindings[0].binding = GrVkUniformHandler::kVertexBinding; in finalize()203 dsUniBindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; in finalize()204 dsUniBindings[0].descriptorCount = fUniformHandler.hasVertexUniforms() ? 1 : 0; in finalize()205 dsUniBindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT; in finalize()206 dsUniBindings[0].pImmutableSamplers = nullptr; in finalize()207 dsUniBindings[1].binding = GrVkUniformHandler::kFragBinding; in finalize()208 dsUniBindings[1].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; in finalize()209 dsUniBindings[1].descriptorCount = fUniformHandler.hasFragmentUniforms() ? 1 : 0; in finalize()[all …]