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/external/skia/src/utils/
DSkTextureCompressor_R11EAC.cpp106 int dstIdx = j*4+i; in compress_heterogeneous_r11eac_block() local
107 cblock[dstIdx] = (block[srcIdx] << 3) | (block[srcIdx] >> 5); in compress_heterogeneous_r11eac_block()