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Searched refs:dx10 (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/utils/win/
DSkDWriteGeometrySink.cpp92 float dx10 = cubic[1].x - cubic[0].x; in check_quadratic() local
94 float midX = cubic[0].x + dx10 * 3 / 2; in check_quadratic()
/external/skia/src/pathops/
DSkReduceOrder.cpp123 double dx10 = cubic[1].fX - cubic[0].fX; in check_quadratic() local
125 double midX = cubic[0].fX + dx10 * 3 / 2; in check_quadratic()
/external/pdfium/third_party/lcms2-2.6/src/
Dcmsintrp.c457 dx00, dx01, dx10, dx11, in TrilinearInterpFloat() local
495 dx10 = LERP(fx, d010, d110); in TrilinearInterpFloat()
498 dxy0 = LERP(fy, dx00, dx10); in TrilinearInterpFloat()
529 dx00, dx01, dx10, dx11, in TrilinearInterp16() local
572 dx10 = LERP(rx, d010, d110); in TrilinearInterp16()
575 dxy0 = LERP(ry, dx00, dx10); in TrilinearInterp16()