Searched refs:dx10 (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/utils/win/ |
D | SkDWriteGeometrySink.cpp | 92 float dx10 = cubic[1].x - cubic[0].x; in check_quadratic() local 94 float midX = cubic[0].x + dx10 * 3 / 2; in check_quadratic()
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/external/skia/src/pathops/ |
D | SkReduceOrder.cpp | 123 double dx10 = cubic[1].fX - cubic[0].fX; in check_quadratic() local 125 double midX = cubic[0].fX + dx10 * 3 / 2; in check_quadratic()
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/external/pdfium/third_party/lcms2-2.6/src/ |
D | cmsintrp.c | 457 dx00, dx01, dx10, dx11, in TrilinearInterpFloat() local 495 dx10 = LERP(fx, d010, d110); in TrilinearInterpFloat() 498 dxy0 = LERP(fy, dx00, dx10); in TrilinearInterpFloat() 529 dx00, dx01, dx10, dx11, in TrilinearInterp16() local 572 dx10 = LERP(rx, d010, d110); in TrilinearInterp16() 575 dxy0 = LERP(ry, dx00, dx10); in TrilinearInterp16()
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