Searched refs:dxbc_find_signature (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_misc.h | 55 …dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_… in D3D10GetInputSignatureBlob() 68 …dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT… in D3D10GetOutputSignatureBlob() 82 sigs[0] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); in D3D10GetInputAndOutputSignatureBlob() 85 sigs[1] = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE); in D3D10GetInputAndOutputSignatureBlob()
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D | d3d11_screen.h | 656 …struct dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode_with_input_signature, bytec… in CreateInputLayout() 1384 sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_INPUT_SIGNATURE); in create_stage_shader() 1388 sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_OUTPUT_SIGNATURE); in create_stage_shader() 1392 sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND_PATCH_SIGNATURE); in create_stage_shader() 1511 …struct dxbc_chunk_signature* sig = dxbc_find_signature(shader_bytecode, bytecode_length, DXBC_FIND… in IMPLEMENT_CREATE_SHADER()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/ |
D | dxbc.h | 106 static inline dxbc_chunk_signature* dxbc_find_signature(const void* data, int size, unsigned kind) in dxbc_find_signature() function
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