Searched refs:enableAdvancedBlendEquationIfNeeded (Results 1 – 3 of 3) sorted by relevance
131 virtual void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) = 0;165 void enableAdvancedBlendEquationIfNeeded(GrBlendEquation) override;
240 void GrGLSLFragmentShaderBuilder::enableAdvancedBlendEquationIfNeeded(GrBlendEquation equation) { in enableAdvancedBlendEquationIfNeeded() function in GrGLSLFragmentShaderBuilder
152 fragBuilder->enableAdvancedBlendEquationIfNeeded(xp.hwBlendEquation()); in emitOutputsForBlendState()