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Searched refs:enabledTargets (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexstate.c537 GLbitfield enabledTargets = 0x0; in update_texture_state() local
558 enabledTargets = enabledVertTargets | enabledFragTargets; in update_texture_state()
562 if (enabledTargets == 0x0) { in update_texture_state()
574 if (enabledTargets & (1 << texIndex)) { in update_texture_state()
599 assert(_mesa_bitcount(enabledTargets) == 1); in update_texture_state()
601 texTarget = (gl_texture_index) (ffs(enabledTargets) - 1); in update_texture_state()