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Searched refs:end_const (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dshaders_cache.c125 VGint start_const = -1, end_const = 0; in combine_shaders() local
145 end_const = range_max(end_const, shaders[i]->start_const + in combine_shaders()
162 num_consts = end_const - start_const; in combine_shaders()
185 constant = (struct ureg_src *) malloc(sizeof(struct ureg_src) * end_const); in combine_shaders()
186 for (i = start_const; i < end_const; i++) { in combine_shaders()