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Searched refs:equalThreshold (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp1176 const float equalThreshold = 1.0e-6f; in verifyFeedbackResults() local
1177 const bool centroidOk = (primitiveVertex.x() >= -0.4f - equalThreshold) && in verifyFeedbackResults()
1178 (primitiveVertex.x() <= 0.4f + equalThreshold) && in verifyFeedbackResults()
1179 (primitiveVertex.y() >= -0.4f - equalThreshold) && in verifyFeedbackResults()
1180 (primitiveVertex.y() <= 0.4f + equalThreshold) && in verifyFeedbackResults()
1181 (de::abs(primitiveVertex.z()) < equalThreshold) && in verifyFeedbackResults()
1182 (de::abs(primitiveVertex.w() - 1.0f) < equalThreshold); in verifyFeedbackResults()
1205 const tcu::Vec4 equalThreshold (1.0e-6f); in verifyFeedbackResults() local
1207 …tcu::boolAny(tcu::greaterThan(tcu::abs(primitiveVertex - generatedElementVertex), equalThreshold))) in verifyFeedbackResults()