Searched refs:evalTexture2DArrayBias (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 303 static void evalTexture2DArrayBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color… in evalTexture2DArrayBias() function 1515 ….0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DArrayMipmapFixed, evalTexture2DArrayBias, FRAGMENT), in init() 1516 ….0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DArrayMipmapFloat, evalTexture2DArrayBias, FRAGMENT), in init() 1517 … 0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DArrayMipmapInt, evalTexture2DArrayBias, FRAGMENT), in init() 1518 …0.0f), true, -2.0f, 2.0f, false, IVec3(0), tex2DArrayMipmapUint, evalTexture2DArrayBias, FRAGMENT), in init()
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