Searched refs:evalTexture2DArrayLod (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 315 static void evalTexture2DArrayLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color … in evalTexture2DArrayLod() function 1723 …, 0.0f), false, -1.0f, 8.0f, false, IVec3(0), tex2DArrayMipmapFixed, evalTexture2DArrayLod, BOTH), in init() 1724 …, 0.0f), false, -1.0f, 8.0f, false, IVec3(0), tex2DArrayMipmapFloat, evalTexture2DArrayLod, BOTH), in init() 1725 …5f, 0.0f), false, -1.0f, 8.0f, false, IVec3(0), tex2DArrayMipmapInt, evalTexture2DArrayLod, BOTH), in init() 1726 …f, 0.0f), false, -1.0f, 8.0f, false, IVec3(0), tex2DArrayMipmapUint, evalTexture2DArrayLod, BOTH), in init()
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