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Searched refs:evalTexture2DProjLodOffset (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp344 static void evalTexture2DProjLodOffset (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.… in evalTexture2DProjLodOffset() function
1792 …, false, -1.0f, 9.0f, true, IVec3(-8, 7, 0), tex2DMipmapFixed, evalTexture2DProjLodOffset, BOTH), in init()
1793 …, false, -1.0f, 9.0f, true, IVec3(7, -8, 0), tex2DMipmapFloat, evalTexture2DProjLodOffset, BOTH), in init()
1794 …), false, -1.0f, 9.0f, true, IVec3(-8, 7, 0), tex2DMipmapInt, evalTexture2DProjLodOffset, BOTH), in init()
1795 …), false, -1.0f, 9.0f, true, IVec3(7, -8, 0), tex2DMipmapUint, evalTexture2DProjLodOffset, BOTH), in init()