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Searched refs:evalTexture3DLod (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp316 static void evalTexture3DLod (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = te… in evalTexture3DLod() function
1728 …f, 2.3f, 0.0f), false, -1.0f, 7.0f, false, IVec3(0), tex3DMipmapFixed, evalTexture3DLod, BOTH), in init()
1729 …f, 2.3f, 0.0f), false, -1.0f, 7.0f, false, IVec3(0), tex3DMipmapFloat, evalTexture3DLod, BOTH), in init()
1730 …3f, 2.3f, 0.0f), false, -1.0f, 7.0f, false, IVec3(0), tex3DMipmapInt, evalTexture3DLod, BOTH), in init()
1731 …3f, 2.3f, 0.0f), false, -1.0f, 7.0f, false, IVec3(0), tex3DMipmapUint, evalTexture3DLod, BOTH), in init()